LMC Maya Tutorials
These are tutorials for my Intro to Animation and 3D Modeling Class. This are to be used as an additional reference for use in the classes and should help you when I'm helping other students or if you for got something.
Basic Maya Interface
This is a quick run through of the Maya interface. I will post up a more thorough Interface walk through soon but this should get you started with where things are.
How to Set a Project
This video shows how to create and set a project. Even though this is on a PC/Windows based computer, it's almost exactly the same. You'll just be putting your projects on the graphics class server.
Modeling a TV pt.1
This is the first thing we do using Maya. Modeling a simple TV set. We use the Extrude on a polygon cube as well as the main QWERTY Tools
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W = Move/Translate
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E = Rotate
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R = Scale
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Tools: Extrude
Modeling a Table pt.1
This is the next basic model we will create and start using the insert Edge Loop Tool.
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Tools: Extrude, Insert Edge Loop
Modeling a Table pt.2
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Here we add more details now that you know the basic tools.
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Tools: Extrude, Insert Edge Loop, SR (Select Ring), Convert selection to faces,
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Modeling a Fridge
Here we go into the modeling a Fridge and how to soften the shapes with more edges and using the smooth function.
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Tools: Extrude, Insert Edge Loop, Smooth
Modeling a Lamp
Here we go into the modeling a Lamp from an image plane. We use the image as our guide to create the model and it's why reference images are so important.
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Tools: Insert Edge Loop, Smooth
Modeling a Lamp pt2.
Here we go into the modeling a Lamp from an image plane. We use the image as our guide to create the model and it's why reference images are so important.
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Tools: Insert Edge Loop, Smooth
Modeling a Lamp pt2. (Sorry, sound cut but you should still be able to follow)
Here we go into the modeling a Lamp from an image plane. We use the image as our guide to create the model and it's why reference images are so important.
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Tools: Insert Edge Loop, Smooth
Finishing the Lamp!
Here we finish the lamp adding final touches of detail.
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Tools: Insert Edge Loop, Smooth, extrude
More Modeling Techniques!
Here we learn the beginning of more organic modeling techniques. We will learn how to create a curve in the orthographic view and how to extrude polygons along the curve.
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Tools: Create CV curve tool, extrude face along curve, Insert edge loop properties, Soft select tool
B = Soft Select off and on
B + MMB = Soft Select area of influence
More Modeling Techniques pt2!
Here we learn the beginning of more organic modeling techniques. We will learn how to create a curve in the orthographic view and how to extrude polygons along the curve.
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Tools: Create CV curve tool, extrude face along curve, Insert edge loop properties, Soft select tool
B = Soft Select off and on
B + MMB = Soft Select area of influence
Modeling a Book and Bookshelves!
Here we create a couple of bookshelves using different techniques.
Tools: extrude, soft select, insert edge loop tool, keep faces together
Setting up for Lights!
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Here we set up the scene bringing in our room and setting it up for lighting.
Tools: Backface culling, import, extrude, Assign material to selected
Creating a light bulb and Material!
Using Mental Ray - Maya 2016
Here we model a lightbulb and give it a glowing material to look switched on.
Tools: Creating a Lambert, modified color, ambient color, incadescence and glow
Light & create Lampshade Material!
Using Mental Ray - Maya 2016
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Here we light the lamp and room using volume lights as well as create a lampshade that has translucence.
Tools: Creating a Lambert, modified color, translucence, and glow. Volume Light and light linking.
Modeling Futuristic Couch
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Tools: Maya
insert edge loop, wedge tool
UVMapping pt1
Advanced Project
Cereal Box uvmapping
Tools: Maya